# text: "I\'m sorry, but Pipe Dream requires 128k or higher ROMs. It will not work on a 128, a 512, or an XL. Please see your manual for more information."
DITL_1501.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=110 y1=102 x2=191 y2=122
# text: "Okay, Bye."
# item 1: ICON (0xA0) disabled
# bounds: x1=2 y1=2 x2=34 y2=34
# ICON resource ID: 257
# item 2: TEXT (0x88) disabled
# bounds: x1=28 y1=28 x2=288 y2=98
# text: "I\'m sorry, but there is not enough memory available to run Pipe Dream. Try turning off any INIT files or RAM cache that might be active."
DITL_1502.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=109 y1=117 x2=190 y2=137
# text: "Okay"
# item 1: ICON (0xA0) disabled
# bounds: x1=2 y1=2 x2=34 y2=34
# ICON resource ID: 257
# item 2: TEXT (0x88) disabled
# bounds: x1=28 y1=28 x2=288 y2=110
# text: "I\'m sorry, but there wasn’t enough memory available to load Pipe Dream’s music when you started the program. Try turning off any INIT files or RAM cache that may be active."
DITL_1503.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=109 y1=133 x2=190 y2=153
# text: "Okay"
# item 1: ICON (0xA0) disabled
# bounds: x1=2 y1=2 x2=34 y2=34
# ICON resource ID: 257
# item 2: TEXT (0x88) disabled
# bounds: x1=28 y1=28 x2=288 y2=128
# text: "I\'m sorry, but the file \"Pipe Dream™ Music\" wasn’t present when the program started up. If you would like the music to be played, please make sure this file is in the same folder as Pipe Dream™."
DITL_2000.txt
# 2 entries
# item 0: PICTURE (0x40) enabled
# bounds: x1=7 y1=13 x2=321 y2=210
# PICT resource ID: 10757
# item 1: BUTTON (0x04) enabled
# bounds: x1=215 y1=128 x2=292 y2=146
# text: "Okay"
DITL_4200.txt
# 7 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=190 y1=267 x2=285 y2=287
# text: "Next"
# item 1: TEXT (0x88) disabled
# bounds: x1=4 y1=47 x2=471 y2=98
# text: " Can you think under pressure? How about under Flooz pressure? You’ll find out when you play Pipe Dream, the fast-flowing game of speed, strategy, and plumbing."
# item 2: TEXT (0x88) disabled
# bounds: x1=187 y1=9 x2=276 y2=28
# text: "Pipe Dream‚Ñ¢"
# item 3: ICON (0xA0) disabled
# bounds: x1=3 y1=3 x2=35 y2=35
# ICON resource ID: 257
# item 4: TEXT (0x88) disabled
# bounds: x1=6 y1=139 x2=471 y2=211
# text: " The objective is to build the longest pipe you can, using pipe pieces from a dispenser on the left of the screen. Begin your pipeline at the piece marked \"S\" (for \"Start\"), because a few seconds after the round begins, the Flooz starts flowing."
# item 5: TEXT (0x88) disabled
# bounds: x1=6 y1=216 x2=425 y2=244
# text: " Once the Flooz spills out of your pipeline, the round is over."
# item 6: TEXT (0x88) disabled
# bounds: x1=163 y1=112 x2=294 y2=132
# text: "- About the Game -"
DITL_4201.txt
# 7 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=190 y1=267 x2=285 y2=287
# text: "Next"
# item 1: TEXT (0x88) disabled
# bounds: x1=11 y1=39 x2=468 y2=89
# text: " The longer your pipeline, the higher your score. You gain extra points for loops and bonus pieces, and you lose points for each piece which the Flooz does not flow through."
# item 2: TEXT (0x88) disabled
# bounds: x1=8 y1=134 x2=465 y2=184
# text: " Pipe Dream has 36 increasingly tricky levels. This sample edition allows you to try levels 1, 5, and 9, each for a limited amount of time per round."
# item 3: TEXT (0x88) disabled
# bounds: x1=8 y1=183 x2=464 y2=232
# text: " Choose your level and build your pipeline -- until the Flooz catches you or time runs out (with the regular version of the game, there are no time limits). At the end of each round, you can choose"
# item 4: TEXT (0x88) disabled
# bounds: x1=8 y1=231 x2=463 y2=255
# text: "to play again, play another level, look at some higher levels, or exit."
# item 5: TEXT (0x88) disabled
# bounds: x1=149 y1=104 x2=301 y2=124
# text: "- This Sample Edition -"
# item 6: TEXT (0x88) disabled
# bounds: x1=185 y1=13 x2=259 y2=33
# text: "- Scoring -"
DITL_4202.txt
# 8 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=190 y1=267 x2=285 y2=287
# text: "Okay"
# item 1: TEXT (0x88) disabled
# bounds: x1=11 y1=51 x2=468 y2=70
# text: "• Pieces must be played in the order they appear."
# item 2: TEXT (0x88) disabled
# bounds: x1=177 y1=18 x2=282 y2=38
# text: "- Playing Tips -"
# item 3: TEXT (0x88) disabled
# bounds: x1=11 y1=71 x2=463 y2=105
# text: "• You may play a new piece over an old one, but doing so costs you a second of time and fifty points."
# item 4: TEXT (0x88) disabled
# bounds: x1=11 y1=104 x2=462 y2=138
# text: "• Training mode lets you use the \'+\' and \'-\' keys to change the speed of the Flooz."
# item 5: TEXT (0x88) disabled
# bounds: x1=11 y1=137 x2=465 y2=172
# text: "• Expert mode gives you two different pipe dispensers. Hold down the space bar to choose the bottom dispenser."
# item 6: TEXT (0x88) disabled
# bounds: x1=11 y1=172 x2=461 y2=223
# text: "• Two plumber mode lets you play with a friend. One of you uses the mouse and draws from the top dispenser. The other draws from the bottom dispenser and uses the arrow keys (or keypad, or"
# item 7: TEXT (0x88) disabled
# bounds: x1=11 y1=219 x2=456 y2=256
# text: "i-j-k-l keys) to move around and spacebar, return, or 0 to place pieces."
DITL_24237.txt
# 5 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=138 y1=152 x2=229 y2=172
# text: "Okay"
# item 1: TEXT (0x88) disabled
# bounds: x1=136 y1=5 x2=229 y2=27
# text: "Pipe Dream‚Ñ¢"
# item 2: ICON (0xA0) disabled
# bounds: x1=0 y1=0 x2=32 y2=32
# ICON resource ID: 257
# item 3: TEXT (0x88) disabled
# bounds: x1=17 y1=30 x2=361 y2=66
# text: " We at Lucasfilm Games‚Ñ¢ hope you are enjoying this sample edition of Pipe Dream."
# item 4: TEXT (0x88) disabled
# bounds: x1=17 y1=65 x2=361 y2=148
# text: " There’s plenty more to look forward to in the full-size version -- thirty-three more levels, cunning obstacles, one-way pieces, oddball pipes, and much more. And once you move up a few levels, there are surprise bonus games."